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    Design and implementation of an augmented reality system for VBS2

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    12-00490.pdf (4.150Mb)
    Date
    2012-03-29
    Author
    Evensen, Per-Idar
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    Abstract
    This report describes the implementation of an Augmented Reality (AR) system for Virtual Battlespace 2 (VBS2). The AR system is developed using VBS2Fusion, which is a C++ based application programming interface (API) for VBS2. VBS2Fusion has functionality that makes it possible to implement graphical overlays in VBS2. The AR system is designed for use in combat vehicles like Infantry Fighting Vehicles (IFV) and Main Battle Tanks (MBT), and gives the commander, gunner and driver information in the form of graphical symbols in their sights and periscopes. The system works together with an experimental Battlefield Management System (BMS) developed at FFI, and visualizes information from the BMS. The AR system was developed in order to be able to experiment with the design of AR functionality in combat vehicles in a simulated environment, and to evaluate the benefit of this kind of functionality in combat. The system was used in a large experiment in FFIs Battle Lab in November 2011.
     
    Denne rapporten beskriver implementeringen av et Augmented Reality (AR) system for Virtual Battlespace 2 (VBS2). AR-systemet er utviklet ved hjelp av VBS2Fusion, som er et C++-basert programmeringsgrensesnitt (API) mot VBS2. VBS2Fusion har funksjonalitet som gjør det mulig å implementere grafiske overlegg i VBS2. AR-systemet er laget for bruk i militære kjøretøy som stormpanservogner (IFV) og stridsvogner (MBT), og gir vognkommandør, skytter og vognfører informasjon i form av grafiske symboler i sine siktebilder og periskop. Systemet virker sammen med et eksperimentelt Battlefield Management System (BMS) utviklet ved FFI, og visualiserer informasjon fra BMS-et. AR-systemet ble utviklet for å kunne eksperimentere med utforming av AR-funksjonalitet i stridkjøretøy i et simulert miljø, og å evaluere nytten av slik funksjonalitet i strid. Systemet ble brukt i et stort eksperiment i FFIs Battle Lab i november 2011.
     
    URI
    https://ffi-publikasjoner.archive.knowledgearc.net/handle/20.500.12242/914
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