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dc.contributor.authorOpsahl, Thomas Olsvik
dc.contributor.authorHaavardsholm, Trym Vegard
dc.date.accessioned2017-11-13T12:12:52Z
dc.date.accessioned2017-11-14T10:24:38Z
dc.date.available2017-11-13T12:12:52Z
dc.date.available2017-11-14T10:24:38Z
dc.date.issued2013
dc.identifier.citationOpsahl TO, Haavardsholm TV. Estimating the pixel footprint distribution for image fusion by ray tracing lines of sight in a Monte Carlo scheme. Proceedings of SPIE, the International Society for Optical Engineering. 2013;8743:87431Uen_GB
dc.identifier.urihttp://hdl.handle.net/20.500.12242/801
dc.identifier.urihttps://ffi-publikasjoner.archive.knowledgearc.net/handle/20.500.12242/801
dc.descriptionOpsahl, Thomas Olsvik; Haavardsholm, Trym Vegard. Estimating the pixel footprint distribution for image fusion by ray tracing lines of sight in a Monte Carlo scheme. Proceedings of SPIE, the International Society for Optical Engineering 2013 ;Volum 8743:87431U. s. -en_GB
dc.description.abstractImages from airborne cameras can be a valuable resource for data fusion, but this typically requires them to be georeferenced. This usually implies that the information of every pixel should be accompanied by a single geographical position describing where the center of the pixel is located in the scene. This geospatial information is well suited for tasks like target positioning and orthorectification. But when it comes to fusion, a detailed description of the area on the ground contributing to the pixel signal would be preferable over a single position. In this paper we present a method for estimating these regions. Simple Monte Carlo simulations are used to combine the influences of the main geometrical aspects of the imaging process, such as the point spread function, the camera’s motion and the topography in the scene. Since estimates of the camera motion are uncertain to some degree, this is incorporated in the simulations as well. For every simulation, a pixel’s sampling point in the scene is estimated by intersecting a randomly sampled line of sight with a 3D-model of the scene. Based on the results of numerous simulations, the pixel’s sampling region can be represented by a suitable probability distribution. This will be referred to as the pixel’s footprint distribution (PFD). We present results for high resolution hyperspectral pushbroom images of an urban scene.en_GB
dc.language.isoenen_GB
dc.subjectTermSet Emneord::Hyperspektral avbildning
dc.subjectTermSet Emneord::Kamera
dc.titleEstimating the pixel footprint distribution for image fusion by ray tracing lines of sight in a Monte Carlo schemeen_GB
dc.typeArticleen_GB
dc.date.updated2017-11-13T12:12:52Z
dc.identifier.cristinID1101092
dc.identifier.cristinID1101092
dc.identifier.doi10.1117/12.2015746
dc.source.issn0277-786X
dc.source.issn1996-756X
dc.type.documentJournal article
dc.relation.journalProceedings of SPIE, the International Society for Optical Engineering


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