Browsing by Author "Halck, Ole Martin"
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Decision making in simplified land combat models - on design and implementation of software modules playing the games of Operation Lucid and Operation Opaque
Halck, Ole Martin; Sendstad Ole Jakob; Dahl, Fredrik Andreas; Braathen, Sverre (2000)We present the work done on the stochastic games Operation Lucid and Operation Opaque during FFI project 722, “Synthetic decision making”. These games, designed as simplified land combat simulation models, are defined ... -
Learning to play Operation Lucid from human expert games
Kråkenes, Tony; Halck, Ole Martin (2003)When the number of possible moves in each state of a game becomes very high, standard methods for computer game playing are no longer feasible. We present two approaches to learning to play such a game from human expert ... -
Stridslogg 2.0: et hjelpeverktøy for stridsanalyser og kartspill - beskrivelse og brukerveiledning
Halck, Ole Martin (2000)Stridslogg 2.0 is a software tool for logging the course of events (in time and space) in war games and combat analyses. Such a course of events - a scenario - is built up from snapshots, each representing the situation ...