Now showing items 1-5 of 5

    • Autonomous battalion simulation for training and planning integrated with a command and control information system 

      Alstad, Anders; Løvlid, Rikke Amilde; Bruvoll, Solveig; Nielsen, Martin Normann (2014-01-13)
      Current Command and Staff training uses simulation systems that consist of computer generated forces in combination with human operators. The human operators receive high level tasks (e.g. company level) as input, transform ...
    • Modeling the behavior of a hierarchy of command agents with context-based reasoning 

      Løvlid, Rikke Amilde; Bruvoll, Solveig; Bråthen, Karsten; Gonzalez, Avelino J. (2017)
      Context-based reasoning is a paradigm for modeling agent behavior that is based on the idea that humans only use a small portion of their knowledge at any given time. It was specially designed to represent human tactical ...
    • Modelling battle command with context-based reasoning 

      Løvlid, Rikke Amilde; Alstad, Anders; Skogsrud, Guro; Bruvoll, Solveig; Mevassvik, Ole Martin; Bråten, Lars Erling (2013-08-27)
      An important aspect of simulation based training is the need for realistic computer generated forces. In typical systems for computer generated forces the entities can be instructed to perform simple tasks like “move ...
    • Situation dependent path planning for computer generated forces 

      Bruvoll, Solveig (2014-09-02)
      We present a concept for situation dependent path planning. This concept can be applied to path planning in several applications, like autonomous vehicles and simulated entities. The idea behind the concept is to identify ...
    • Uniformly stable wavelets on nonuniform triangulations 

      Bruvoll, Solveig; Lyche, Tom Johan; Mørken, Knut Martin (2016)
      In this paper we construct linear, uniformly stable, wavelet-like functions on arbitrary triangulations. As opposed to standard wavelets, only local orthogonality is required for the wavelet-like functions. Nested ...